Author: ant (c222047.adsl.hansenet.de)
Date: 02-14-2007 20:44
i dont know... maybe my quetion is so stupid you cant imagine someones asking it. ^^
i know about the frequencys, a=440, anything else is math.
but.. if i play around in a sound program in my pc: by setting any sample rate (for example 22050hz) the computer plays the right pitch. i can let him interpolate the same sound to a samplerate of 44100hz, no problem, the pitch is stil the same, cause my computer knows the data AND the samplerate of the sample, so he "holds" a sample (i mean a stupid position in a sound, and not the sound itself) (1/samplerate)secs.
but now, if i want to export anything to my tracker on atari, i have to know what the expected samplerate is, so the pitch on my pc program is the same as the a=440 pitch on atari... um... x....x;
or simple: i dont know how many bytes an atari needs to process for 1 second standard-pitch replay.
thank you for still answering my questions..
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