Author: ijor (OL127-78.fibertel.com.ar)
Date: 12-16-2005 16:22
What you have to learn, is to not speak about things you have no idea …
> The Autospeed mod docs say that that IS EXACTLY what is it for!!
> “It is now possible to copy disks with more than 19 sectors per track”
More than 19 (unless math was changed) is NOT necessarily 34. Of course that the slow mod was designed to copy tracks with more than 19 sectors, I said that myself on the previous post. But only tracks with 20, or maximum 21 sectors.
> Do I need to mail you one of my 1-1 copies of The Seven Cities of Gold or M.U.L.E.?
> Both have 34 sectors per track
MULE doesn’t have 34 sectors. The protection in MULE, as all the older ECA titles, is skew alignment. There are two different releases of Seven Cities of Gold. The older one has, again, skew align. Only the newer one has 34 sectors. The game is exactly the same in both releases, just the protection is different.
> And yes, they were SMALL sectors the total data was equivalent to
> about 24 full sectors.
> My BACKUPS of them are identical to the original with HUGE TRACKS INTACT….
Really? So let’s do some math. A track at normal speed (288 RPM) can contain maximum 19 sectors. A track written at 270 RPM can have 19*288/270 ~= 20 sectors (plus a quarter). So how did you fit data for 24 sectors?
Furthermore, how you create the overlapped 34 sectors on the Happy? You can’t, and this has no relation to the drive speed. To create the overlapped sectors needed for this protection you need a different type of controller.
> The autospeed mod was released for the 810 AFTER these types of
> games hit the market. And specifically for that purpose.
> THE DOCS STATE THIS…
No, the DOCS say more than 19 sectors, it doesn’t say 34 sectors.
> EOA invented the 34 sector track.
No, other companies like Synapse were using this protection long before.
> Cough...Cough.... WRONG! The 810 Happy with Autospeed mod will
> make a 1-1 copy of TSCOG or M.U.L.E.
No happy can really copy the 34 sectors per track protection. And every Happy can copy MULE and the older version of SCOG.
> Let’s set the record straight here,,,,,,
> The PDB system was a LEGAL compromise!!! It HAD to be developed
> because he was facing legal pressure from the industry…
> primarily Sierra and EOA….
If this is true, then how come Happy Computers released the Discovery Cartridge for the ST. The Discovery Cartridge can copy and disk published by ECA (either for the ST, the 8-bit and even for other systems), and also any disk published by Sierra. Furthermore, Sierra never used advanced protection techniques, so Sierra didn’t “benefit” at all from the PDB system as you suggest.
> Also, the Happy hardware was physically capable of copying
> EVERY SINGLE PIECE OF ATARI SOFTWARE THAT WAS EVER MADE!
> with the exception of 2… The first was Alternate Reality The Dungeon;
> (Due to the week bit technology)
LOL, it is amazing your complete lack of knowledge. The amount of titles with weak bits is much longer, it is not The Dungeon only. Let’s mention just a few of them that come to mind: Ankh, Scanalizer, Advanced Protection Techniques, Super Archiver (plus other C.S.S. titles), Blue Max 2001, Dimension-X, Synfile+, Syncalc (plus many other Synapse titles), Goonies, Zorro, Mr. Do, Never Ending Story, Alter Reality The City, Questron, etc.
And again, despite what you claim, no Happy can copy tracks with more than 21 sectors. The slow mod available in the Duplicator as well, and again, it could copy (sort of) up to 21 sectors per track.
Furthermore, those tracks with many sectors are not created at all by slowing down the drive. They are created with a special controller that can overlap sectors at willing. Then you can create a huge number of sectors (some tracks in the Super Archiver disk have 42 sectors).
|