Subject: RE: Programmers wanted for an Atari The Sims-Clone
Author: daniel (1cust-34.tnt6.hnr2.de.gan.uu.net)
Date: 06-28-2001 12:51
hylst wrote:
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GFX:
We need a lot of graphists for every constructio, for the interface, for the intro, ... GFX tasks can be easilly splitted and spreaded to a great amount of users. But, the colour pal (256) will be fixed one time for all, the size of sprites fixed as the style and t....
Would it not be a good decision to make 16Bit-GFx and calc it down for the 8Bit-Version?
Those users with a Clone or a Gfx-Card in the TT/ F030 would love a 16Bit-Version, I guess.