LINEA: I know how to call it - but I do not understand where to get the array addresses
needed for the routines because i need to know where to "move" my data.
PROGRAMMING OWN ROUTINES:
I quite do not understand how the planes work.
I can get random colors on the screen by writing numbers into the video ram.
But obivously I do not understand which bits in which long must be set in order
to create pixels with what colour.
I assume that a single long in video ram consists of the data of 8 pixels (in ST-LOW) - long has 32Bits,a pixel needs
4 (we have 16 colors).
But which bits in this long belong to what pixel?