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 Subject: RE: vroom030 - who could make textures?
Author: The Paranoid (spock.Chemie.Uni-Mainz.DE)
Date:   02-08-2002 16:36

Like Norman said - It would not only not look very good, it would also not be very fast.
Since a pixel does not consist of a byte or a word that is easy to access but is represented by 4 bits distributed over 4 words, the addressing of single pixels is really a drag.

I am pretty sure that Vroom uses pre-zoomed graphic blocks as well as realtime-zooming by fixed factors of 2, 4, 8 etc which is relatively easy to do by a little table even in ST-Low resolution.
That is totally sufficient for a game like Vroom.


The Paranoid

 Topics Author  Date
  vroom030 - who could make textures? new Chris 02-07-2002 17:41 
   RE: vroom030 - who could make textures? new Fredrik 02-07-2002 18:47 
    RE: vroom030 - who could make textures? new Clint Thompson 02-07-2002 18:53 
     RE: vroom030 - who could make textures? new Fenix 02-08-2002 00:34 
      RE: vroom030 - who could make textures? new Joe V 02-08-2002 11:55 
   RE: vroom030 - who could make textures? new The Paranoid 02-08-2002 10:26 
    RE: vroom030 - who could make textures? new Chris 02-08-2002 11:23 
     RE: vroom030 - who could make textures? new Norman Feske 02-08-2002 11:45 
     RE: vroom030 - who could make textures?  The Paranoid 02-08-2002 16:36 

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