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 Subject: RE: Elite on the Atari 8-Bit... Nearly!
Author: Karl at AEX (159.134.228.211)
Date:   06-23-2002 03:18

Mark,

Are you writing in ASM or have you another dev package to code the game raw on the 8-bit? Just wondering if you had to code the 3D routines from scratch, or if you had access to previous 3D code.

If you need a hand with the Cobra console graphics, maybe I could lend a hand?

The NES version console is the nicest of the 8-Bit versions in my humble opinion.

Would there be enough CPU time to have in-game Blue-danube too ;-)

I'm getting way ahead of myself here, but you should also add a few new ships, like the LYNX or the JAGUAR!!!

Take care,

Karl

 Topics Author  Date
  Elite on the Atari 8-Bit... Nearly! new Karl at AEX 02-16-2002 22:39 
   RE: Elite on the Atari 8-Bit... Nearly! new Mark Keates 06-16-2002 22:54 
    RE: Elite on the Atari 8-Bit... Nearly! new Karl at AEX 06-22-2002 02:24 
     RE: Elite on the Atari 8-Bit... Nearly! new Mark Keates 06-22-2002 23:10 
      RE: Elite on the Atari 8-Bit... Nearly!  Karl at AEX 06-23-2002 03:18 
       RE: Elite on the Atari 8-Bit... Nearly! new Mark Keates 06-23-2002 12:39 
        Elite on the Atari 8-Bit... Support Mark! new Karl at AEX 06-23-2002 16:26 

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