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 Subject: RE: RE: direct-bitplane-writing - Putpix
Author: earx/fun (i-gate.abz.nl)
Date:   07-10-2000 22:26

wolf3d?

Well.. I did a little wolf3d engine that ran on st (160*100 doublepixeled). But I didn't use putpixel at all.

The technique best used is painting vertical textured lines to a byte buffer to paint the walls and sprites and then to convert this to a bitplane screen. This is called chunky-to-planar conversion (C2P) and it's frequently used in ST demos.

I could send you the wolf3d source I made, but it's very sloppy and it shows slivers and glitches.

 Topics Author  Date
  direct-bitplane-writing - Putpix new Reimund 07-08-2000 09:20 
   RE: direct-bitplane-writing - Putpix new earx/fun 07-10-2000 00:13 
    RE: RE: direct-bitplane-writing - Putpix new Reimund 07-10-2000 10:51 
     RE: RE: direct-bitplane-writing - Putpix  earx/fun 07-10-2000 22:26 
      direct-bitplane-writing - Putpix , once again new Reimund 07-10-2000 23:28 
       RE: direct-bitplane-writing - Putpix , once again new Shalroth 07-10-2000 23:58 
        RE: to Shalroth new Reimund 07-11-2000 00:22 

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